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How to create Puzzle Pieces Part 2





10. Q&A


10.1. Pathing problems
Q: When I use the "DrawPaths"-cheat, one or more paths are showing up red and blinks. What does that mean?
A: it means that these paths have an incorrect entering and leaving wind direction and therefore can't be used. Change the entering and leaving wind direction of the corresponding SC4Path-file to solve this issue.

Q: When I use the "DrawPaths"-cheat, I discover that some of the tiles of my puzzle piece has no paths. What's causing this?
A: There could be two things that cause this problem:
1. The SC4Path-file has a wrong GID (GroupID). Check if the GID is "a966883f". If not, change it to that ID.
2. Two or more paths with the same entering and leaving wind direction have the same Path ID. Make these IDs unique to solve this problem.

Q: When I use the "DrawPaths"-cheat, I discover that some of my paths are missing, although I defined them. How is that possible?
A: In the header of the SC4Path file, you've entered a too low value for the number of paths. Change it to the correct value.

10.2. RUL 0x10000000 problems
Q: Why can't I place my puzzle piece, even on a perfectly flat surface?
A: There could be multiple things that cause this problem:
1. The ConsLayout is defined in such way that the puzzle piece can't be placed. Change the ConsLayout.
2. The "<" and "^" characters point to a "." in the ConsLayout, as well as the CellLayout. Replace the "." by another character or move the "<" and "^" characters so they point to another character.
3. In the CheckType-lines, the combination is not defined in the RUL 0x10000001 file. Change these CheckType-lines, or add new lines to the RUL 0x10000001 (not reccomended for new users). For more information read chapter 11.
4. The Definition section contains some comments with uncommon characters. Try to delete these comments one at a time until the piece can be placed.

Q: Why doesn't SimCity 4 show all tiles of my puzzle piece?
A: Check the CellLayout-lines if there is a "+" or a character reference to the CheckType-lines at the position of the missing tiles. If not, change them to a "+" or a character referring to a CheckType-line.

Q: When I place my puzzle piece, it has a different layout then I defined it and terraforms the landscape in a unwanted way. How to solve this problem?
A: The Definition section contains some comments with uncommon characters. These can cause unexpected effects on the layout of your puzzle piece Try to delete these comments one at a time until the piece can be placed properly.

Q: When I try to place my puzzle piece, why can't I see the preview model?
A: There could be two things causing this problem:
1. The Header in the Definition Section contains a incorrect IID of the preview model.
2. The Header in the Definition Section contains a incorrect EffDir name of the preview model.

10.3. Other problems
Q: When I place my puzzle piece, one or more tiles are gone. How can this be?
A: You might miss an exemplar file for that tile. Create an exemplar file for this tile to solve this issue. This problem shouldn't occur with the Puzzle Piece Maker.

Q: Some tiles dissapear at one or more zoom levels. What's wrong?
A: There could be two things causing this problem:
1. There are some S3D missing. Check if there are one (RTK 0) or five (RTK 3) S3D-files for every tile of the puzzle piece. If not, create new S3D files for the missing pieces. This problem shouldn't occur with the Puzzle Piece Maker.
2. You might have forgotten to add some textures. Check if you have five FSH-textures for every tile of your puzzle piece. If not, add the missing textures


11. Further details




--- PLACEHOLDER ---






2 Comments

I really do appreciate everyone hard work in setting up the Omnibus but if you're going to do it at least you could make sure everything is there and intact before you post it.

The section where it is talking about properties, the properties list is missing.

Bad move guys! >:(
That's because it isn't finished yet. But this tutorial does explain the basics and it will get you started creating puzzle pieces...