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Toothless Stitch - Jan 30, 2014 - 03:08 PM
Good video, noticed a few important pictures and statements:3:13 "... although we still have that sandbox play..."4:12 "You can pause your game"4:33 "You can set regions you play with your friends to public or private [so it would be like invitation only]"5:12 Variable-lane highways5:31 Residential zoning [?] conforming around curved roads5:35 Variable types of intersections [see bottom left corner]
No powerlines nor pipping.7.25 '... and you can play an entire region by yourself. Lets say oneday you say I have a friend and I want him to play, you can enter to Origin...' So, game does not need to be on-line.From what I've seen and knowing EA as we do:-expect to see the asynchronous method from Spore;-expect to see validation at run from The Sims 3.
Interesting the interviewer called this a "reboot" several times when, well, that's sort of an odd thing to call a game with no real continuity or story line between sequels. The interviewed/Maxis guy sort of says things against "graphs and charts" which I hope actually ARE in the game those are greatly useful in SC4.
mwyeoh, they have said that it shows the amount of money your city makes in 'an hour', so there is going to be some form of financial challenge.
What im most concerned about so far is that all they have said is "sandbox". So far there has been no mention of taxation, finances or ordinances. I would be disappointed if it is a Simcity where you get unlimited money and only have to worry about demand. Although, I would like to see what would happen if a city in your region goes bankrupt. Perhaps then the other cities will have to bail it out!
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