

|
Topic Title: Highway's Topic Summary: Created On: Aug-18-2009 03:47 PM Status: Post and Reply |
||
Search Topic |
Topic Tools
|
| I'm not sure if it goes her but i need advice in how to plan a city with working hiways if anybody has advice thank you in advace |
| Check the Omnibus; you're bound to find some help/ideas there. |
| Personally, I throw them out at the start of the city and build around them. |
| I start out with ground highways at the start, then upgrade them to elevated at about 200,000 peeps. |
I don't think the glass is half full or half empty. I just drink it all and I'm still thirsty. |
I'm not sure if it goes her but i need advice in how to plan a city with working hiways if anybody has advice thank you in advace yah I think you should check the omnibous too ![]() |
| As with anything else, look at the real world. If you have a central business district surrounded by less dense outlying areas (typical), all forms of transportation - highways, roads, trains, subways, etc. should generally be planned out with taking people to and from that area in mind. Of course, having a highway which goes in a loop around it is also useful. If you're building more sprawl than anything else, it matters less. Running everything in a grid is the easiest albeit least interesting way of doing it. You can do other things, like working in diagonals, just don't make the routes too convoluted or their effectiveness is diminished. Of course, people will use any highway you build so long as you have both homes and jobs near it. But if you don't have enough of each than it will be underused, and if you have too much it will get congested. It being underused doesn't really matter beyond that you're paying more to build and maintain it than you really need to, and if it gets overused you can just try and build a parallel route. Obviously it's simplest to lay all your roads and highways out before you do any zoning at all rather than having to demolish things later to make way for them. It's how I always did it. Only problem really is, you can't do that without cheating or sandbox modding your way into a lot of extra money beforehand, so it's not a real option if you want to play the game "legitimately", worrying about budget constraints and all that. At any rate, it's always helpful to experiment and play around to figure out what best suits you. Each player is different and will prefer a different approach. |
![]() Rank: super fighting robot. Mission: fiiiighting to saaave.... the world! Who wants a cookie? Take one! Cookie Cookie Cookie Cookie Cookie Cookie Only the special awesome people can read this. |
Look, and you'll find it. I promice.![]() |
Edison City Stay tuned for my CJ |
| I go with the city build first. Then at some arbitrary time, highways would be forced on the city. The city planner would play like Satan, deciding the lesser of mutiple evils on where to cut the highway through. At least that is how american highways are born. |
| Highways are a pain. Unless you are planning a huge city you don't need them. I personally always build the big road/rail systems connecting cities before starting to actually run them. |
| Only now I am doing highways in my biggest city. I thing the best is doing in the start of the city a good highway service. |
| Sc4 is a magic that growed with me? |
| simville:
It really depends on your basic approach to building in Sim City. If you wanted to go with a more realistic progress, build your city without a freeway, or built it with a pre-existing freeway going through it. You'll see where you need to add freeways as your city gets more congested. If you want to plan your city all at once and build the highways to start with, make sure your zoning supports this. A highway that only takes people from "R" zoing to "R" zoning dosen't help. Also, the trips need to be long enough; who wants to get on a freeway to go a 1/4 mile? I like to use freeways in areas that aren't reachable by other roads or that are placed far out. Some other tips: - Don't place too many on/off ramps. This is a common Sim City mistake that slows down traffic. - Do you need on/off ramps in each direction? Sometimes just placing them to go/come back from downtown or over a bridge is enough (make sure people can go and comeback) - Any long-ish bridge should be built with a highway, even if only to turn into an avenue of the other end. Your sims will drive much faster and make the crossing much more useful (and attractive to sims) - Make sure you even need highways. They are expensive and not always needed! |
Check out my City Journals of Eastern Balboa and Central Syldav and have yourself
a great time
on our humble island!
![]() |
|
Simtropolis
» SimCity 4 Players Forum » Architecture & Urban Planning
»
Highway's
|
Topic Tools |
2002 - 2009 Simtropolis.com